
Having made five shooters already, we at PomPom Games were rather conflicted. We had just agreed to spin a cheerful little number for PlayStation Mobile. We know how to make a decent shooter. I’m sure Sony were expecting us to do a shooter. And to be honest, I wanted to make a shooter. But my partner (Miles Visman) was like totally meh about it. So, after 45 seconds of intense prototyping, Rebel was born – a game where you blow up loads … [Read more...]
















