Skullgirls Color DLC Today, New Characters Coming

Skullgirls Color DLC Today, New Characters Coming

Since Skullgirls was released last year, our fans have loved the flexibility our powerful 3D engine provides us when it comes to character color palettes and have been clamoring for more. So we’re happy to announce that after a long wait, Skullgirls will finally be getting DLC character color packs today! Each character color pack is $1 and contains four new color palettes. We’re also offering a bundle of all 8 color packs, which can be … [Read more...]

Skullgirls Update: Free Character and Stage, Thanks to Fans

Skullgirls Update: Free Character and Stage, Thanks to Fans

Last week, Lab Zero Games, the new developer of Skullgirls, started an Indiegogo campaign to keep the game growing with the addition of new characters. The results have simply blown us away — our amazing fans raised $150,000 to fund Squigly, our first DLC character, in under 24 hours. And now, a week later, we’ve more than doubled that and are well on our way to funding a second character. So sometime this summer, all owners of … [Read more...]

Skullgirls Hits PSN April 10th, Full Demo Details

Hey everybody! Now that I’m finally able to answer the two questions everyone’s been asking, the PlayStation.Blog has graciously allowed me to address you again. Without further ado… Skullgirls will (finally) be released in North America on PSN on April 10th for $14.99, with a European release in the following weeks. While that sinks in, check out the trailer for our eighth playable character, the disturbing Double. … [Read more...]

Dev Diary: Skullgirls is a Feature-Rich PSN Fighter

Dev Diary: Skullgirls is a Feature-Rich PSN Fighter

Previously on the PlayStation.Blog, I introduced you to Skullgirls’ story and characters and discussed its unique gameplay systems. Today, with the game racing towards completion, I’m here to shed a little more light on the game’s features. Even though Skullgirls is a downloadable game for PSN, we’ve got a feature set consistent with a full-priced fighter. Story Mode Arcade Mode Tutorials Practice … [Read more...]

Skullgirls Dev Diary: Skullgirls’ Perfected Pugilism

Skullgirls Dev Diary: Skullgirls’ Perfected Pugilism

A few weeks ago I gave you a run-down on our new 2D fighter, Skullgirls. Last time I discussed the game’s story and its characters, and exclusively revealed Ms. Fortune. This week we’ll be talking about the really important part: the gameplay. As I noted last time, Skullgirls’ lead designer and programmer is Mike “Mike Z” Zaimont, a noted tournament fighter and (regretful) creator of the “real soviet damage” internet meme. While our … [Read more...]