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Home»Technology»Astro Bot’s director on making a PlayStation icon
Technology

Astro Bot’s director on making a PlayStation icon

By Admin20/06/2025No Comments4 Mins Read
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Astro Bot’s director on making a PlayStation icon
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Astro Bot is stuffed with whimsy and silliness that makes you need to take note of the small print. However in a presentation at this 12 months’s Sport Builders Convention, director Nicolas Doucet shared one specific facet of Astro the robotic that I hadn’t observed however blew me away.

Doucet talked about how Crew Asobi labored onerous to present the sport a great tempo with issues like enemy placement and how one can work together with Astro’s spaceship with the DualSense’s gyro controls on loading screens. One factor that stored the momentum going was Astro himself and the way he exhibits his impatience. Doucet confirmed a video of 1 idle animation the place Astro is hopping up and down on his ft and pointing ahead, virtually like somewhat child that’s demanding you go to the playground.

It’s lovely — and was added “very, very late” in improvement, Doucet says once I chat with him a number of weeks after the presentation. Whereas a whole lot of video games have characters merely respiration or trying left to proper whereas they’re idle, Crew Asobi thought that it might do one thing somewhat extra enjoyable. Because the recreation is about rescuing characters, the group began to tie the animations to the concept of trying round, Doucet says. The group even decreased the period of time it takes for the animations to point out as a technique to extra shortly remind the participant of the objective to seek out the bots. Doucet thinks of this as a subliminal technique to put gamers within the temper to maneuver quicker.

Astro really originates from a 2013 PS4 pack-in recreation known as The Playroom that used the PS4 digicam. In that recreation, the robotic is known as Asobi, however he appears to be like quite a bit just like the charming Astro from Astro Bot: Asobi has huge blue eyes and a cute, pudgy robotic physique. “Again then, the design of the character got here from two angles,” Doucet says. One was that the event group didn’t have a lot time, in order that they went for a easy character design as an alternative of a human which may require a whole lot of facial animations.

However additionally they picked a robotic due to the place it will be making its debut: a preinstalled recreation on (on the time) new Sony {hardware}. When you concentrate on Sony or PlayStation, Doucet says that there’s an “aspiration to the long run” or one thing “somewhat bit science fiction.” Crew Asobi makes use of the time period “techno magic.” The robotic’s design got here from that: “we needed the playful enjoyable character, but additionally coupled with one thing actually cool and futuristic.”

The PS5 {hardware} and Astro may share a whole lot of similarities — white plastic with black components and blue lights — however that’s an accident, Doucet says. As a substitute, each the character designers and {hardware} group had been following comparable values.

Whereas it’s flattering to listen to that folks deal with Astro as PlayStation’s mascot, Doucet says that wasn’t the design group’s authentic intention for the character. As a substitute, a mascot must be one thing that “grows naturally” and one thing that the customers determine or really feel. That occurs by repeated consistency and high quality, Doucet believes.

Looking back, the awards for the sport — together with Sport of the 12 months at The Sport Awards — are effectively deserved, however the objective was primarily to place platformers and family-friendly video games again on the map and launch “pretty much as good a recreation as we are able to.” Doucet used to take a look at famend PlayStation studios like Naughty Canine (Uncharted, The Final of Us) and Santa Monica Studio (God of Warfare), and suppose they knew some form of “black magic” that Crew Asobi didn’t.

However following Astro Bot, the takeaway was that “really, it turned the sum of plenty of small issues which can be fastidiously made.” If the group retains that consistency and makes certain that “each bit” of the sport is finished in addition to potential, then “the sum of it finally ends up being top quality.” No surprise Astro is impatient to discover.


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